Cada 5 puntos de str ganas un +1 de daño base en las armas cuerpo a cuerpo y un +1 de daño mínimo. Thanks! But if you use 4 hydras or 3 This combo is not advisable, because the result of stack is 180 % but (100% is your original damage). Splits damage display to 3 hit. The skill escales (primaly) with wAtk, right? New damage formula: (500 + (100 x Skill Level))%ATK. Shield Chain is effected defense and flee. New damage formula: (200 x skill level)%ATK • Additional damage increases based on Potion Research skill level. But the +2 in PANEL ATK is not equal to a +2 in DMG. All rights reserved. Size, race, class and damage on X element monster bonuses are all on the (weapon_attack + equip_attack) x elemental_bonus x card_modifiers + mastery_attack). Delay after Skill reduced to 0.5 seconds (previously 1.5 seconds), Skill now grants STR +4 and ATK +30 to the caster and nearby party members, Fixed casting time increased by 0.5 seconds, Variable casting time increased by 1 second, Delay after Skill reduced from 2 seconds to 0.5 seconds, Chance to destroy target's weapon increased, Changes damage type from special melee physical damage to normal melee physical damage, Additional damage increases based on Potion Research Skill Level, Chance to destroy target's armor increased, Changes damage type from special long ranged physical damage to normal long ranged physical damage, Damage formula changed. Damage Formula: (100 + (10 x Skill Level))%MATK, Increases damage based on user's job Level, Variable casting time reduced by (2 x Skill Level)%, Delay after Skill reduced by (3 x Skill Level)%, Increases attack speed of the user and nearby party members within 31x31 cells around the user, Delay after attack reduced by 1% on Level 1, Delay after attack reduced by (1 + (2 x Skill Level))%) on Level 2-9, Delay after attack reduced by 20% on Level 10, Increases %MaxHP and incoming recovery rate of the user and nearby party members within 31x31 cells around the user, Increases MaxHP by (9 + (Skill Level))% on Level 1-9, Increases incoming recovery rate by (2 x Skill Level)%, Increases Flee and Perfect Dodge of the user and nearby party members within 31x31 cells around the user, Flee increases by +(18 + (2 x Skill Level)) on Levels 1-9, Perfect Dodge increases by +1 on Levels 1-2, Perfect Dodge increases by +2 on Levels 3-4, Perfect Dodge increases by +3 on Levels 5-6, Perfect Dodge increases by +4 on Levels 7-8, Perfect Dodge increases by +5 on Levels 9-10, Has a chance to drain SP of the enemies within 9x9 cells around the user. The kicker comes in two parts: 1. If you enjoyed this video, please leave a Thumbs up and Subscribe! Dozens of classes, hundreds of weapons and armors, tons of different skill load outs to customize your character to your play-style and truly you are in control of your game destiny Currently, the wrong formula is being used for the damage. New damage formula: (400 + (100 x Skill Level))%ATK, Delay after Skill increased by 0.5 seconds, CRIT and Hit per Skill Level increased, CRIT + (2 + Skill Level) and Hit + (2 x Skill Level), Fixed casting time and variable casting time both removed, Knuckle and Fist weapons for Monks now do 100% Damage against Small and Medium targets, and 75% Damage against Large targets, Trigger chance is 30% on every Skill Level, This Skill can only be used immediately after Raging Trifecta Blow or during Level 4 Root status and can be followed up with Raging Thrust. Ivory Lance. If nothing collides with the Fire Pillar, it will cancel after the skill`s duration. I would like to know where are size modifier, race modifier and attack rate. So for each hit, the player will actually deal a random damage between 80 and 120. How can I achieve this kind of Damage Number Font? Damage is based on INT, DEX, and Steel Crow. New damage formula: (50 + (150 x Skill Level))%ATK, When Sightless Mind hits target, target will take more damage from all sources by 30% for 10 seconds (15% on boss monsters), Automatically moves player to target's back to attack. Genesis Ray; Increases max level from 5 to 10. Damage formula: (500 + (150 x Skill Level))%MATK. 13 talking about this. Blitz Beat uses the Falcon to attack an enemy and all surrounding foes within a 3x3 cell area. Changes SP consumption per level. Damage formula changed. And according to the formula (DEX/5) every 5 DEX is 1 ATK. In EOC RO, Swordsmen have the highest Life. 2: About Critical damage, after Long_range_atk_modifier. Sign up for a new account in our community. New damage formula: (200 x skill level)%ATK • Additional damage increases based on Potion Research skill level. HardDEF bonus: (50 x Skill Level). Reduces skill cooldown and delay. Build: Strength: (90-99) Greatly effects the damage of the skill. Build: Strength: (90-99) Greatly effects the damage of the skill. For a weapon with 100 base damage, this translate to 20% * 100 = 20 damage variance. Heal effectiveness: (2 x Skill Level)%. Ragnarok Online is a fast-paced, community driven fantasy MMORPG. Target's weapon and armor has a chance to be destroyed. Other Notes DEF x (5 + (2 x Skill Level))%, Duration increased from to 60 seconds on Level 5 (previously 45 seconds). ... les recomiendo mi wattpad en donde he escrito un Fanfiction basado en el mundo de Ragnarok Online… Size = Damage on small/medium/large monsters Removes 50% damage penalty on Cross Impact, Counter Slash, Soul Destroyer and Sonic Blow. (NYI) Explosion delay is fixed to 2 seconds. Example: Note: In this formula, 100% is the base damage. All rights reserved. Always hits 5 times global cooldown 0.3 sec Cooldown 1 sec always consumes one spirit sphere regardless of level Damage formula 600 + 200 * skill level% ATK RO is a great way to hang out with friends as well as make new ones. Changes damage type from holy (physical + magical) damage to holy magical damage. Hit + 4 x Skill Level, Increases experience gained from killing monsters for the user and nearby party members within 31x31 cells around the user. Damage formula changed. New damage formula: (1500 + (300 x skill level)) % • Changes damage formula. Powered by Invision Community. - Increases bonus damage for party members, 5% at lv 1-2, 10% at lv 3-4 and 15% at lv 5. Damage ATK ratio 100*skill level 50% damage increase on rooted targets Global cooldown 0.3 sec Finger Offensive. Karena dengan menggunakan Halberd akan membeirkan efek SP Points sebesar 50% saat menggunakan skill Pierce. For example, ... Dreamer RO is a private ragnarok online server. Copyright © 2020 NovaRO LLC. New damage formula: (400 + (100 x Skill Level))%MATK, Fixed casting time reduced to 1.5 seconds (previously 2.4 seconds) starting at Level 10, Variable casting time reduced to 6.3 seconds (previously 9.6 seconds) starting at Level 10, Delay after Skill reduced to 1 second (previously 7 seconds), Fixed casting time reduced to 0.5 seconds (previously 1.12 seconds) starting at Level 10, Variable casting time reduced to 3.8 seconds (previously 4.48 seconds) starting at Level 10, Fixed casting time increased to 1.2 seconds (previously 0.56 seconds) starting at Level 5, Variable casting time increased to 3.2 seconds (previously 2.24 seconds) starting at Level 5, Delay after Skill reduced to 1.4 seconds (previously 1.8 seconds), Damage increased to 200% per hit (previously 100%), Fixed casting time increased to 0.8 seconds (previously 0.64 seconds) starting at Level 5, Variable casting time reduced to 1.9 seconds (previously 3.2 seconds) starting at Level 5, Delay after Skill reduced to 0.5 seconds (previously 1 second). STR greatly affects the damage of the skill, DEX gives minor damage affect of Rapid Smiting. Sonic Blow • Attack motion removed • Skill now deals 50% more damage against target who has HP lower than 50%. ATK and MATK bonus: (5 x Skill Level), Delay after Skill reduced to 1 second (previously 3 seconds), Increases damage. Grants a random buff to the user and nearby party members within 31x31 cells around the user, one of the following: Grants damage reduction against Earth, Water, Fire and Wind property and increases resistance to blind, frozen, petrified, stun, curse, sleep, silence to the user and nearby party members within 31x31 cells around the user. Its mean Magic and meelee or range attack is include also? At levels 1-3, this skill has low aftercast delay (makes spamming somewhat viable). Throw Kunai strikes a target three times in one attack. Deals additional damage depending on user's STR and Base Level; Glacier Fist. Size, race, class and damage on X element monster bonuses are all on the (weapon_attack + equip_attack) x elemental_bonus x card_modifiers + mastery_attack). Hello Gms I believe by this modifier can make assassin lover more happy and got versatility. 3.2 Enchant Deadly Poison – Remove 50% damage penalty on Cross Impact, Counter Slash, Soul Destroyer and Sonic Blow. Improves damage formula. Damage Formula DMG = [[[(bare hand attack * enemy DEF reduction)+Shield weight+shieldrefine*4] x skillMOD ] + SRR + (0~100)] x cardMOD x 5 hits About ShieldChain Delay Shield Chain has a casting time of 1 second , reductable by dex Shield Chain has a delay time of 1 second, NOT reductable by aspd/dex 1. Damage formula changed. New damage formula: (600 + (200 x Skill Level))%ATK, Fixed casting time reduced from to 0.5 second (previously 1 second), Fixed casting time reduced to 1 second (previously 3 seconds), Variable casting time reduced to 4 seconds (previously 12 seconds), Delay after Skill reduced to 1 second (previously 1.5 seconds), Changes to deal damage to all race enemies, Deals 130% MATK per hit (previously 100%MATK) to Demon/Undead races and Shadow/Undead property enemies, Increases CRIT per Skill Level, CRIT + (Skill Level), Changes Skill mechanism, reduces variable casting time, without limit count, of the user and nearby party members for 60 seconds. At 2nd job, Knights will have even higher Life than the original. To determine the damage output of your card combo, just follow these formula: a * b * x * y = % Increase Damage You should use the formula that I stated above. New damage formula : (70 x Skill Level)%MATK per hit. To determine the damage output of your card combo, just follow these formula: a * b * x * y = % Increase Damage You should use the formula that I stated above. About Patch Notes MVP Rating Wars of Emperium. • Halucination Walk o The HP cost when using the skill is changed. STR greatly affects the damage of the skill, DEX gives minor damage affect of Rapid Smiting. 31) Simplified effect added. The Ragnarok Online Calculator by ROratorio, able to simulate stats, equipment, status resistance, skills and damage from Characters in PVM, MVP and PVP environments → Ragnarok Online Community ... i did look thats why im asking the wiki link he gave me does not give me the formula it gives me the percent of damage that arrow storm does not the formula. (3 x 3 -> 5 x 5) Deals additional damage depending on user's base Level. Also contain Type, Target, Range, sp/hp cost, skill requirement and everything you need to know about Spiral Pierce. Phantasmic Arrow [General] 6 cell range. )/demon/angel/beast/demi-human monsters Do you know where critical atk rate is calculated? Ragnarok Online Philippines – Episode 26: Revolution Patch Notes. The Kagerou (Kage) is the final version of the male Ninja class. Sometimes you can use snake head hat and leveling with a normal attack. Guillotine Cross. There are many different builds that you could choose with the sniper job class. ... o Damage formula is changed (Damage is now increased by users BaseLv, Agi, and JobLv). Splits damage display to 3 hit. Similar to 3rd classes, their base level caps at 185 and their job level at 65. New damage formula: (150 + (50 x Skill Level))% ATK, Bonus flat damage increasea based on user's base Level. (NYI) Spore Explosion Increases max level from 5 to 10. Number of hit: (8 + (2 x Skill Level). but thanks for the help. This means a level 4 weapon can do 20% less or 20% more than its base damage value. Status resistance: (5 x Skill Level)%, Grants the user and nearby party members within 31x31 cells around the user the ability to cast spells without consuming Gemstones, All enemies defense within 9x9 cells around the user are reduced to 0, Inflicts confusion effect and curses all players (except user) within 9x9 cells around the user to be unable to use skill, Puts all enemies within 9x9 cells around the user to sleep, Increases ATK and DEF of the user and nearby party members within 31x31 cells around the user. Each cast consumes 10 SP and 1 Trap item regardless of skill level. Sniper. Size = Damage on small/medium/large monsters Id like to compate Specialty Jur[4] to orcish Axes to Dagger/Dagger Dagger/Axe Dagger/Sword sword/Dagger Sword/Axe along with skills. Fixed casting time and variable casting time at Levels 1-5 is changed to match that of Level 6-10 (0.2/0.8 seconds, respectively), Delay after Skill reduced to 0.7 seconds at every Skill Level. Recent tests revealed the following (rather complex) formula: Damage Formula: Skill level * (75 + DEX) * {1 + (INT / 100)} - Matk as Holy element (fixed) calculate like normal Magic attack (final skill damage*Holy) - Skill damage as Holy element (fixed) (final skill damage*Holy) - Atk Matk% card and items are work. Assassin. Investigate. Friends I created a guide on how the damage in Ragnarok is calculated: What is this link https://discord.gg/qB5JMz6. Each cast consumes 1 Kunai, and the attack's property is affected by the type of Kunai thrown; the entire damage is elemental in this case, including both Status Attack and Weapon Attack components of the damage. Sometimes the card description wrote that increase damage to the demihuman mobster. 1: About attack rate, Yes Suzaku Ro. Skill effect and description of the skill Spiral Pierce in the mmorpg Ragnarok Online. Members Different stats have different effects on different jobs, and the choice of stats will often affect each character's playstyle. Variable casting time reduced from to 1.5 second (previously 3.04 second) starting at Level 10, Delay after Skill reduced from to 0.5 second (previously 2 seconds). Patch (2019 Jul. There are six basic stats, based on the stats in Ragnarok Online, that the player can train as a character levels up. Tarukaja raised attack by its natural self. Race = Damage on dragon/fish/undead(don't mix it with undead element! [General] Can pierce the effect of Pneuma with a 50% damage penalty. I provided a Screen Shot below. There are many different builds that you could choose with the sniper job class. Increases nearby target damage from 75% to 100%. Im looking for the actual formula and not a calculator Because id like to figure it out for a custom server with max level of 255 and max stats of 175. If the shortcut key of the Rolling Cutter is pressed and held, the skill is activated. Copyright © 2020 NovaRO LLC. Magical damage bonus: (3 x Skill Level)%. This skill will also go off passively. TL;DR: If you're a newbie, and want to launch a Hercules emulator and try it in 5 mins, just download everything here, extract, run OpenServer, Copy client files to kRO folder, run emulator, run client, login and play or do whatever you want to do. Correct me if im wrong ,I tried to put TG card and do the Meteor assault using my sinx. Fixed casting time reduced from to 0.5 second (previously 0.76 second) starting at Level 10. The caster`s DEX, INT and skill level affect the amount of damage caused by Land Mine. Skill effect and description of the skill Acid Demonstration in the mmorpg Ragnarok Online. if, for example you have a paladin with 257 ATK, shield chain will do 250% more damage based on your atk, which is 257*2.5 = 642.5 per hit If, for example I have a shield with 250 weight, my damage would be 257+250 = 507. Improves damage formula. Movement speed reduction: (2 x Skill Level)%, The potency of Skill depends on user's AGI and DEX, Increases %MaxSP and reduces SP consumption of the user and nearby party members within 31x31 cells around the user, Increases MaxSP by (9 + (Skill Level))% on Levels 1-9, Reduces SP consumption of Skill by (5 + (1 x Skill Level))%, Increases CRIT and % of critical damage of the user and nearby party members within 31x31 cells around the user, Increases critical damage by (2 x Skill Level)%, Increases Hit of the user and nearby party members within 31x31 cells around the user. New damage formula: (200 x Skill Level)%ATK, Skill now deals 50% more damage against target who has HP lower than 50%. Page 1 of 5 - iRO Post-Balance formulas - posted in 14.1 and Skill Balance update feedback: Special thanks to Heimdallr, Oda, Inubashiri, Holden, and GM Team for making this possible.These are the supposed skill formulas after balance changes, directly from kRO headquarters. Untuk mendapatkan damage yang lebih, kalian diwajibkan melakukan upgrade menjadi Halberd. Can be used while catching someone using LV 5 Blade Stop or with no Cast Time at the end of a combo attack (Triple Attack -> Chain Combo -> Combo Finish -> Asura Strike) but the Critical Explosion and Sphere requirements remain in both cases (usable with the 4 spheres remaining after activating Blade … - Hard Def reduce damage by subtract directly from final damage. You can use a build that’s easy for leveling like a powerhouse sniper that focuses on AGI/DEX, you could go with a trapper sniper that focuses more on traps, or you could go with a falcon build. Hydra Card is 1.20 or 1.2 since it is 20% more damage. Im looking for the actual formula and not a calculator Because id like to figure it out for a custom server with max level of 255 and max stats of 175. No gear is equipped and total matk is 239. New damage formula: (300 + (200 x Skill Level))%ATK. Ragnarok Online (RO) allows you to create a virtual character, customize it, and partake in epic adventures across exotic lands. Changes damage type from fixed damage to holy property magical damage. Boss Monsters take only 25-50% less damage from it. The damage can exceed up to 20,000 damage when equipped with heavy shields and high strength. Spore Explosion; Increases max level from 5 to 10. Str 80 Agi 47 Vit 90 Int 1 Dex 40 Lik 1 Note : This build focus on Str and Vit. Too Legit To Quit. Damage now increases based on user's base Level and STR stat. Damage formula changed. Traps [General] Trap HP depends on caster's VIT. 2. By Improves damage formula. )/demon/angel/beast/demi-human monsters, Element = Damage on fire/water/wind/earth/holy/shadow/undead/neutral/poison/ghost monsters. Players will be testing skill against these skill formulas. Rapid Smiting/Shield Chain/ RS - rapidly hits a enemy five times with a shield while in battle. Improves damage formula. While the dmg on KE roughly the same with Swirling Petal. You can use a build that’s easy for leveling like a powerhouse sniper that focuses on AGI/DEX, you could go with a trapper sniper that focuses more on traps, or you could go with a falcon build. Success chance: (20 + (5 x Skill Level))%, Reduces attack speed and movement speed of enemies within 9x9 cells around the user. Draws a red light grand cross, dealing weapon element damage to all targets. Reduces bonus damage on equipment ATK from to 300% (previously 400%). Damage formula changed. Variable casting time reduced to 4.5 seconds (previously 6.4 seconds) starting at Level 10. The RO calculator is created by roratorio, and translated into english for use on this site.In respect to the original creator, the banner ads that were placed on the original site … ️Join our Discord! – Changes damage formula, damage is increased depends on user’s Str and base level. 507*2.5 = 1267.5 per hit. Attacks are dealt with in this game by two core definitions, a basic attack and a critical attack. As the caster BaseLV increases, the damage increases. The sniper job class in Ragnarok Online are played by those who wish to master the bow. Damage range increases with 5 levels. El título está basado en la publicación de su respectivo manga.También hay un anime basado en el juego. New damage formula: (200 + (120 x Skill Level))%. Find your class below to check out what's been changed! Increases nearby target damage from 75% to 100%. [PvP] Trap HP = 3500. Rapid Smiting/Shield Chain/ RS - rapidly hits a enemy five times with a shield while in battle. A character starts with 100 stat points, which they can spend to increase these stats. New damage formula: (450 x skill level) %, Increases the influence of INT in the damage formula Casting time reduced to 1.5 seconds. Cooldown reduced to 10 seconds (previously 12 seconds). So now lets add more equipment with damage modifier against demi human. New damage formula :(400 + (100 x Skill Level))%ATK, Variable casting time reduced from to 0.5 second (previously 1.5 second), Delay after Skill increased by 0.3 second, Increases damage. RO is a great way to hang out with friends as well as make new ones. ATK + (5 + (2 x Skill Level))%, Reduces DEF reduction penalty. New damage formula: (110 + (40 x Skill Level))%ATK x 2 hits, Increases CRIT by 1 and increases %MaxSP by 1% per Skill Level, Delay after Skill reduced from to 0.3 second (previously 4 seconds), SP consumption of song skills reduced by 20%, Deals neutral property magical damage to enemies within 9x9 cells around the user. Damage formula per hit is: (0.7 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT). Experience gained: (10 + (10 x Skill Level))%. You need to be a member in order to leave a comment. ATK +(15 + (5 x Skill Level)). Renovatio Increases max level from 1 to 4. DEF +(15 x Skill Level), Increases bonus damage on party members. • Changes damage formula. Fixed casting time reduced to 1.5 seconds (previously 1.6 seconds) starting at Level 10. Here is my situation 1.Which is better (2xhydra card + 2xturtle general card) or (2xhydra card + 2x skel worker card) 2.Does the formula is asura(140% x 140%) or asura(140% x 130%) Vanguard Ragnarok Online Renewal. There are other cards that do special things, but try to put them in your combo to improve your damage.

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